the question is : if I paint the bump map in Zbrush, how can I see the bump map’s result on my model and paint the color at the same time?
I checked the previous forum, the version Zbrush 1.5 cannot achieve that in the year 2002. so this problem is still not solved? I’m using Zbrush 4.0 . So if it is not solved, what is your workflow of sculpting the model and paint texture? Are you sculpt the model in Zbrush and then paint in 3Dbody paint or mudbox?
(this is the link I saw:http://www.zbrushcentral.com/archive/index.php/t-7031.html )
Allow me to ask another stupid question, how can I pick the color i currently use??
