Steps to reproduce:
- Init ZBrush (or open)
- Document->Import a PSD as a backdrop/reference. in my case it’s the exact dimensions as my startup zdoc.
- draw a zsphere
- enter edit mode (T)
- draw another zsphere on the previous one
- enter move/rotate/scale mode and be amazed as the ‘camera’ does not orbit the zspheres, they simply move around, rotate, or scale- no matter where you click. right mouse button, left mouse button… either behave as if you are clicking on the zsphere you just created.
- enter draw mode (Q) to regain the ability to orbit your mesh.
BONUS:
- draw another zsphere on the previous one
- enter Adaptive preview mode (A)
- enter Perspective mode §
- observe bizarre inverted polys, and extremely out of scale proportions. it may look like it has disappeared, but it’s extremely tiny and the normals look flipped.
Kind of surprised that this one slipped past the beta testers… i found it within 20 minutes of using Z4. It’s worth noting that this bug does not occur unless you import the PSD as a reference document. Drawing a zsphere in default ‘zbrush mode’ does not yield the same result.