When using a Brush with Zadd, how to stop the mesh from pulling through on the oppisite side?
I read about a solution to this last year. somewhere. :rolleyes:
Depth Masking…?
Example: Standard Brush + Zadd is pulling mesh through oppisite side of mesh.
The brush is working right, I just want it to Zadd on one side without it Zsubing on the other.
