Hi all,
I hope this is not a basic question, I’ve searched but couldn’t find an answer:
Normally, when you add an alpha mask to a brush, when you apply it on a surface, the black pixels add nothing and the white pixels add the maximum (or subtract, if you press alt)
Is there a way to make the black pixels subtract and white pixels add so that you can add details to a surface without adding thickness to it? (offset the zero from black to 50% grey)
I am applying skin details to a human hand and I noticed that by the time the details where intense enough, the hand had become slightly -but noticeably- thicker.
I hope I made my question clear.