hi guys when I am exporting my maps I am getting these uvs seperated and broken please see image with circled objects for reference
anyone know why and how to fix this?
your uvs don’t seem broken. what are you exporting your maps out as…where are you exporting the model to? etc.
are you sure theyre not broken cause parts of the fingers are scattered in the circled areas away from where the hand is
im exporting it as a tiff image and importing into 3dsmax