Great work man, love these characters. 
brett, you have very admirable topology skills. would you mind sharing your strategy?
hey buddy!
congrats on the frontpage. well deserved.
i really like where this fish fella is going (-or should i say swimming, ha ha).
looking forward for more cool stuff.
-r
congrats on the top row Brett! i’m a big fan. the face of that cammy you did looks eerily like a girl i dated a few years ago. she even had blonde hair…unfortunately not quite the bod. otherwise we’d still be together :lol:
Congrats Brett…cannot wait to see what you do with the crayfish guy.
great stuff man. I like cammy and the new creature you got going.
was the anatomy of cam based on a drawing or something? her chest seems bit unatural. Her face has a lot of character though, very nice 
Eh eh eh… We have a TopRow here!!! Congratulations Dude!

Great stuff, Brett! That last one of yours really has a superb overall quality to it!
Congrats! Your Work Looks Great, Enjoy Top Row, You’ve Earned It For Sure.
hi brett ,geez you have come a far way since those noob days at cg central,congrats you one talented oke!
I think this might be the first zbrush model I would want to cheat on my wife with.
peace
Wow, very nice Cammy.
Wow, can we please see the box model of your monster on page 4? that is totally awsome.
I’ve seen thinner waist=) believe me some women have pretty thin waists.
Hi,
I love your Cammy figure but when you pose your figure you usually need to update the musculature so that it fits the pose. I specifically refer to her left leg and hip. Because her hip is up, the muscles, fat and skin should be smoother and with more bulge at the joint between the hip and the thigh.
I’m sure it can easily be fixed, though.
Still, it is an awesome sculpt.
Revanto 
congrats on the top row dude! its really been inspirational seeing all of ur work and definitely would love to see more!
I am really liking your crayfish model! Great work man. 
-fabian
很喜欢你的作品,我也在作一个女性形象,看了你的受到不少启发,谢谢!
I really love you job dude …
I just wanna know more about your Base Meshes , Cuz I just love to Sculpt and Hate making Base Mesh …
It’s very cool …nice job .
Me too, i really love sculpting but i dread building the base meshes. What is your approach to this, do you make them in a 3rd party program or just build them right off your sculpt with retopo tools.