Hey all, I am new to the community and fairly new to ZBrush. I have used ZB a little for low level sculpting on low poly game type assets, so I know a few workflows but am really novice. I am ready to push my work further and wanted to use this space to catalog my progress as I go from horrendous to wherever my journey leads me :D. My past experience is 90% Maya and the rest is split between ZBrush and 3DCoat for various workflows.
My goals here are to start with the ZClassroom videos and get more familiar with the process while improving my anatomy. From there I hope to blossom into making characters and game ready models.
In the mean time here is one of my models that I did last year. Base model created in Maya, ZBrush for normals and Photoshop for textures.
<iframe width=“640” height=“480” src=“https://sketchfab.com/models/8db1293225fc4344bf76e4803a914391/embed” frameborder=“0” allowvr="" allowfullscreen="" mozallowfullscreen=“true” webkitallowfullscreen=“true” onmousewheel=""></iframe>
[Batbelt](https://sketchfab.com/models/8db1293225fc4344bf76e4803a914391?utm_medium=embed&utm_source=website&utm_campain=share-popup)
by [Brad A. Yoo](https://sketchfab.com/BradYoo?utm_medium=embed&utm_source=website&utm_campain=share-popup)
on [Sketchfab](https://sketchfab.com?utm_medium=embed&utm_source=website&utm_campain=share-popup)
