Does anyone out there use the Refraction setting under BPR Transparency? As far as I can tell this has been broken since 4R2. It is a function that I would use all the time, but I am forced to move my hi-res models into Modo to reproduce an image using refraction. This function did work before 4R2 because I used it then.
Please let me know if there is a magic switch that I need to use to get this to work properly.
Thanks