This is my first post here on ZBC, hope you like it.

I stumbled upon this awesome concept by Ivan Dedov that he created for the WILD WEST “Artstation” challenge and i wanted to give it a shot and try to make 3D game ready model of it.

I wanted to texture this character specifically because of the complexity of the colors in the concept art, and being color blind i wanted to give it a shot and see if I could still make it work.
The next step will be to start UVing the rest of the body and texture it.
I used Substance Painter to texture and marmoset to render it.

(If you want to see it in marmoset viewer, then click here : https://www.artstation.com/artwork/nQW8l6)


That’s a great model and the colouring of the face looks perfect, loads of character and lovely tones. I’m sitting here texturing a model right now in Substance Painter, it’s my first attempt at texturing a full model so needed some inspiration and I’ve just found it. Cheers.

I’m glad you like it. I really appreciate it.