hey y’all. i have been away from 3D for about 6 months coz of work and all. here’s my latest project. i recreated a base mesh from an old model in maya and tweaked it ALOT. then i put it into Zbrush and somehow, with alot of experimenting i got these results. but for some reason i think there’s something wrong with the lips. BTW the whole model is assymetrical (slightly). e.g. uneven ears and a little on the lips. anyways, i would extremely appreciate any thoughts and comments (good and bad).
TS (AKA Hiram Boujaoude)