Can anyone suggest a workaround to a problem with borders that I am experiencing?
You can see from the image that the border does not fall outside the UV area sufficiently and consequently shows up as unwanted displacement on the model over in Modo.
I have my border on the exporter set to 8 but Im only using Multi displacement 3 to export the disp map, not to create it. Im doing that via Displacement>Create DispMap because I need to use Smooth UV.
Any ideas?
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