ZBrushCentral

Bootcamp, vista and zmapper

Any mac users had any luck with this combination? I’ve found any attempt to use a direct x 3d app on a mac under boot camp (wow that was a complicated sentance) fails - leading to great frustration an an inability to figure out if the problem is my machine, an inbuilt flaw in boot camp or something I’m doing wrong.

I’ve encountered a similar problem trying to run apps such as 3dsmax - where the direct x shader option simply don’t work and it needs to be run in open gl.

I was under the impression that Boot Camp supported OpenGL. It’s possible, though, that your graphics card does not?

OpenGL is working for sure under bootcamp. I didn’t try DirectX recently since I’m mostly using openGL apps. But as far as I remember, I had before the last format 3DSMax running under DirectX.
I will check that soon.