Thanks for all your comments. I’ll try and update the thread with more progess soon. I’ve been under the weather all week and have some other distractions at the moment.
I’m not sure why you were unable to get to my website. I clicked the link in my signature this morning and had no problems.
The hair I’m not sure how I’m gonna tackle, I’ve been meaning to carve hair in zbrush for a bit. I need to do that on the female model i posted last. I may try the fiber brushes in zbrush, or use sasquatch, a lightwave plugin im farmiliar with. But i think i will most likely attempt to carve the hair into the geometry and keep treating this study as one solid lump of clay.
BTW Eiad theres nothing special about my lighting, just a single spot light and a skin material ive just slightly tweaked from the Sok ones. All i try to do when I’m lighting a model like this is play till it has as much depth as i can get without hiding details and dents in the geometry.
BTW I hope the model really starts to come alive and feel more real as I start to tweak and add asymetrical details. He’s very much symetrical at the moment which sucks the soul out of him.
Here’s a bigger shot of the last image in the sequence above. Ken
