ZBrushCentral

Bond, James Bond?

Its really really Great…

really really niceeeeeeeeeeeeeeeeeeeeee work

Wow. I can’t wait to see the final Result! This should definitely go top row.

Out of curiosity - why did you make your own hair shader?

Thank’s guys :slight_smile:

Francis Bezooyen : I made my own because I’m rendering the hairs in polygons and the vray hair shader is not working so well on poly’s.

That begs the question - why poly hair?

Because Vrayhairfarm modifier do not have an option to add more step to the hairs…so they render very EDGY… so I can’t use it … so no choice to render the hairs as poly and use my custom hair shader. (it will have a smooth option later this year in Vray 3 so let’s wait)

Thanks for your reply. I’ve been considering Vray for an upcoming character project, so that is helpful information.

is this all Zbrush…Jesus this is insane

Wow! Like as photo!

awesome Character!!!
What type of laptop do you use Bigguns? Tablet or PC?

I’m really enjoing your wip. Amazing work and I too can’t wait for finished piece.

Hey all,I

did finish him some months ago… just not posted it so here it is.

Hope you like it.

Craig_Final2Webcompressed.jpg

A truly magnificent likeness and final render.

Amazing work

.

Bravo! An amazing likeness.
Fantastic work Luc
:+1:

amazing! AMAZING!

Goes without saying really - just incredible work

awesome :+1:

I don’t understand. Can someone explain me, why this bad photo is so exciting? If the sculpt behind the texture is great, I’d applause as well, but I can’t see it. A simple good snapshot would make more sense than a multi-hours effort like this. Why a simple 2D photo is worse than a 2D photo smashed to a base 3D mesh? I have trouble understanding this, sorry.