Toooop Rooooow!!! Outstanding! Perfect Luc!!! small_orange_diamond
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amazing skin detail
Amazing job!
Could you tell us a bit about your workflow for the eyebrows? That would be awesome, they look great.
he is not my favorite neither are his movies i like none of him
but but but from now on i like that actor great films he has done so far
why the sudden change coz you made the change
what an outstanding resemble you have done i just loved it you made him pop out in your portrait love the design
amazing work
as i always say keep em comin
Excellent work. If I were to nitpick it would only be on the specular highlights on the pupils. I like the left eye but the right eye hits square in the middle of the pupil and it just doesnāt look right. Personally I prefer the highlights looking about the same in each eye. But what I wouldnāt give to have your skills.
looking back at the first pages, you have improved it so much, its great to see the progress and dedication dude!
looks very great! small_orange_diamond
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Awesome work! Merci beaucoup pour partager rendering tips!
First thankās all I appreciate it
Hereās a link to a tutorial I made about the sss2 in Vray, since many peoples asked me how the sss2 work so there you go http://www.youtube.com/watch?v=AANYPdBZM5Y&feature=youtu.be itās my first ever and english is my second language so ^^ hope you like it!
Nolan_R : Yeah I will retry that BG at some point, I will probably do the cloths this weekend and after some test with that BG
For the highlight in his pupil, dont worry at the final I will use hdri reflection for the eyes, not a square light
pescao : I use Hairfarm, and basically what I did is , hairmesh comb, then hair generate, after a hair gravity, thatās the trick here, to make the closer to the skin, then a push out for the root to not be into the skin and after you play with the look you want, like adding a little kink, wisp,etc. and of course you need to control the growth with maps. BTW Iām tweaking them a bit more now
JohnnyRaptor : Yeah itāS long process, and on and off on it, sometimes 3 mounths off then I come back at it, but itās long doing an actor⦠replicating someone without having the person beside me Next character, will be probably a women face⦠of a nobody girl
will be muchhh faster and easier to do haha.
Playing around again, added a rim light kind⦠wich one you prefer, more contrasted or less ? The uncontrasted one is almost untouch from the direct output, except a brigthness on it ( and of course dof etc)
Thanks for the Vray video. I use maya but Iāll definitely try some of the tricks in my next project. Awesome work!
Man, that looks awesome!
How did you managed to make Hairfarm works properly with V Ray?
I mean, even after i apply the Vray Hairmod it still showing a āgrainyā aspect.
This is Handsome !
Thank you for the video
Hey thankās all,
Iām glad you like the tuto
Shepard : I added a hair to poly, I render them as poly. It also depend on many factor for the grain, the AA, mtl setting,etc. But me, I donāt use the Vray hair mtl, I made my own
hereās an other test
Top row man, amazing!
stunning work
Great work Luc!
and thanks for the tutorial, I have to try it on a model of mine.
Cheers Caglar
thanks Luc for the tut,it looks amazing as i mentioned before
Bravo! toprow for sure, thanks for sharing the tuts, the result looks outstanding!
hey thankās all
next update will be with cloths done and a few tweaks in the hairs and eyebrows shading.
Hi guys,
Hereās an update, no cloths yet finally ^^
http://postimg.org/image/jsry9ytab/ hereās an hi res version