First thank’s all I appreciate it 
Here’s a link to a tutorial I made about the sss2 in Vray, since many peoples asked me how the sss2 work so there you go
http://www.youtube.com/watch?v=AANYPdBZM5Y&feature=youtu.be it’s my first ever and english is my second language so ^^ hope you like it!
Nolan_R : Yeah I will retry that BG at some point, I will probably do the cloths this weekend and after some test with that BG 
For the highlight in his pupil, dont worry at the final I will use hdri reflection for the eyes, not a square light 
pescao : I use Hairfarm, and basically what I did is , hairmesh comb, then hair generate, after a hair gravity, that’s the trick here, to make the closer to the skin, then a push out for the root to not be into the skin and after you play with the look you want, like adding a little kink, wisp,etc. and of course you need to control the growth with maps. BTW I’m tweaking them a bit more now 
JohnnyRaptor : Yeah it’S long process, and on and off on it, sometimes 3 mounths off then I come back at it, but it’s long doing an actor… replicating someone without having the person beside me
Next character, will be probably a women face… of a nobody girl
will be muchhh faster and easier to do haha.
Playing around again, added a rim light kind… wich one you prefer, more contrasted or less ? The uncontrasted one is almost untouch from the direct output, except a brigthness on it ( and of course dof etc)

