Hi guys
What would be the best way to make a bolt? (see screenshot for the type of bolt I’m trying to make)
I’ve managed to make what I want but I’m pretty sure its not the most best method as the polygon count is very high on just this small detail I want to add onto my model. I have a lot of spots on my model that will use this bolt… so its been causing a lot of lag when i have too many of it)
At first I tried using a cylinder and cutting the middle section off but that didn’t work as the middle point of the circle surface caused weird deformations from the cut.
So I did this now by using a cube then cutting the middle with clipRect then make it into a cylinder shape by clipCircle.
I’ve tried using shadowbox technique too but the result is similar with a lot of polygons.
Just wondering if theres a much more effective way to create this shape.
Thanks!
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