I really enjoyed working on this little one .I hope you like it, and any feedback will be much appreciated!
software used during the process:
-Zbrush - for sculpting and detailing.
-Maya - Retopo,uv,modeling and environment.
-Texturing - mainly i used Substance Painter, Knald for creating extra maps,
Zbrush for the displacement, Photoshop for tilable textures and alphas.
-Grooming - xgen.
-Arnold - Lighting and Rendering.
-Nuke - Compositing.
For more breakdown and highres https://www.artstation.com/artwork/BkELBA


