ZBrushCentral

Bobby - Fan art 🦦




I really enjoyed working on this little one .I hope you like it, and any feedback will be much appreciated!

software used during the process:
-Zbrush - for sculpting and detailing.

-Maya - Retopo,uv,modeling and environment.

-Texturing - mainly i used Substance Painter, Knald for creating extra maps,

Zbrush for the displacement, Photoshop for tilable textures and alphas.

-Grooming - xgen.

-Arnold - Lighting and Rendering.

-Nuke - Compositing.

For more breakdown and highres https://www.artstation.com/artwork/BkELBA