ZBrushCentral

Blur Brush Darkening texture

well, i certainly seem to be posting my share of topics in this forum lately. i guess that goes along with learning the software. thankfully the community here is plenty nice and helpful. :slight_smile:

anyways, my latest conundrum is with the blur brush. i’m working on my texture, and the blur brush is actually darkening the texture. where i use it. it’s not darkening as much as the highligher brush’s alternate mode does, and seems to work more like Photoshop’s burn tool, where it kind of darkens and intensifies certain colors as well, especially colors in the orange spectrum.

of course, using the brush means i’m in projection master. i have colors and fade checked, everything else is off. i’m not bluring betwteen a light and dark color, mostly colors of similar values right now.

any ideas?

also, it might make some people happy to know that i gave in and bought my copy of Zbrush. that means after finals i can continue to work on my own computer. i consider it my graduation present to myself. :slight_smile:

now in the latest list of oddities, zbrush has chosen to paint grey onto my texture when i use the colorize brush with a scatter stroke.

I don’t know why you’re experiencing that with the Colorize brush, but my experience with the Blur brush is that it tends to darken things if you turn up the Rgb Intensity. If you leave it at the default value of 50, it takes longer to accomplish what you’re after but you don’t get the unwanted darkening.

thanks Aurick, that did the trick.

as for the other brush turning things grey, i figured out what the problem was. the scatter stroke has an option called “color” that controls the ammount of variance from the color selected. it’s set at .5 at default, which means it has a significant shift in color when applied. i set it to 0 and it applies only the color selected.

i found 10-20 gets a pretty good variation with pretty predictable results depending on the color and the texture being painted.