Hi all! I started this bust as quick sculpt practice, but then decided to represent it in realistic way with additional details in clothes, facial features, hairs but keeping some stylized aspects in colours and forms.
I wanted to practice organic, skin and leather detailed sculpting with Zbrush, baking and texturing in Substance Painter, working with lowpoly haircards in Fibershop and getting final renders in Marmoset with minimum postwork in Photoshop.
Based on a concept by Miro Petrov.
You can check out some more renders in the link below:
https://www.artstation.com/artwork/EvrPr0
Have a nice day)
I did hairs for the first time. Thanks to Fibershop it speeds up the hair-card textures creation process.