Im currently trying to make a character that i see in a show. I need to make a face mask over his face and create long strawberry-blonde hair for his head. sadly i dont knowe how to make hair, and i cant seem to figure out how to make the mask. If someone could help me, it’d be much appreciated.
there are a ton of ways to do it.
you can mask of the area where the hollow mask will go. Then do a
tool>subtool>extract
you can just sculpt it right up off the face.
you can create a whole new set of geometry using zspheres or a retopo created mesh.
As to the hair…depends on how you want the hair. Do you want it sculpted, or do you want individual strands of hair?
Sculpted is “easy” (not easy, but do-able) Anyway, sculpt the hair.
If you want every individual hair Zbrush isn’t made for that…well, not really. That would be easier to do in a traditional 3d package.
Which character are you making by the way?
If you don’t know how to use zspheres, check the zclassroom
http://www.pixologic.com/zclassroom/
im making Ichigo’s newest hollow form, that is in the newest manga. i’m kinda planning on making multiple verisons of this form. but the one im starting now is the all white vasto lorde version. Followed by another version i drew up, and so on.
ok for the most part, his body is pretty well done. Body-wise, all i have to do is make
his horns, btw i cant figure out how to do that either. And i need to make 6 teeth to each side of his nose, on both the top and bottom jaw the way they are in the show’s mask, but idk how ta make them.
And then lastly i have to make his clothing, which are for this version a pair of torn up(to look like a skirt) black samauri pants, and a torn black sleeve on his right arm. however, idk how to make clothes, and if some one could tell me how to do anything above that i don’t know how to do, that’d be great.
Go to the www.pixologic.com/Zclassroom/homeroom/ and look for the getting started video’s
you’ll want to look into mesh extraction (shirts and such). As well as how to use Zspheres (great for everything). Zspheres are how “base” geometry is built in Zbrush.
Hope that helps some. Looking good so far. Though I think he is a bit too buff for ichigo.
k thnx
I’ve now made the base meshes for the clothes (pants/sleeve), but what tools/etc do i use to get them to look like actual clothes? I mean, basically how would i texture them to look the part of clothing. And then after that, all that’d be left are his horns.