ZBrushCentral

BlazeF needs help bad :(

Hey guys,

I’m completely new to Zbrush and have been going through a few tutorials here and there. I’m a beginner to 3D and have really only stuck to 2D stuff. Working in Max and Zbrush now trying to get a good idea how to use and model using both programs.

I’m very passionate about learning this information, so if there’s a better place to ask for help, I’d love to know! But for now I was going to start posting my models in here.

I’ve still not gotten used to the layering system and subtools and I know I’m missing out on some basic information… probably just because I haven’t applied too much of it yet.

However this issue is kinda stumping me with zsketching.

So I seem to be getting some pinching in some of the model and the surface is no longer able to be equalized or subdivided.

Now with this, should I just go ahead and redo the topology? Well that allow me to get back that subdividable area?

I appreciate any help or feedback! :slight_smile:

Attachments

Kerriganbase.jpg

image?

Oh sorry, didn’t know it wouldn’t allow me to link image O_o

yes, retopo would be great to do at this point. Also thinking about where you can create different subtools and break the object into smaller pieces would be a great idea as well.

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