Hi everyone,
This piece has been around for a while as a 3D printer test model. I feel I owe him a body.
So, I decide to make it a perfect practice to study anatomy and pick up my traditional art skill.
My reference for the poses is the famous sculpture Hercules and Cacus by Baccio Bandinelli. And of corse, the anatomy figures from Andrew.
I like to keep low poly meshes as long as I can, here is what I have sculpted so far at 200k polys.
Any comments and suggestion will be appreciated
Cheers,
Attachments
Here is my current progress of this sculpture, each model is at about 300K polys.
Keep refining and designing the muscle shapes.
Hi everyone,
This an old model I did years back. I spend some time to render an image in keyshot. I hope you like it.
I spent some time to design the statue for 3D printing. Just guessing for the base, but works very good. I’m making a bigger one…
I just spent some time to do a test render.
Looking good, nice anatomy.
Thank you GothicGrin!
I’m still searching the forms.
Man, that creature bust render is very good. Can you post up the settings? or at least point me in the right direction. There are just so many wonderful 2D renders being done with this new feature. Love the chameleon as a 3D as well.
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