Bill K Chan sketch

Hi fellow artists!

This is my latest personal proj which has been dragged out for waaaay longer than it should be to be honest :stuck_out_tongue:
I sketched out this character a while ago and now its in 3D! Inspiration from childhood shows: Evangelion, Gundam, Appleseed, Ghost in the Shell etc. I called an end to the concept phase and its currently 60% retopologized cause I intended to texture this guy through substance painter. kinda trying to take a break from the robotic retopo so decided to render it out in keyshot and do a bit look dev afterwards. hope you like it
C&C are more than welcome

cheers

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render_v003_sword.jpg
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Attachments

preview003.jpg

render_v003_head01.jpg

render_v003_head02.jpg

render_v003_sword.jpg

render_v003_leg.jpg

some lesure sculpt done after lunch for fun!
dailySculpt_v002.JPG
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haha, I actually went all the way to finish the character to production ready!
topoed then textured in substance. Now it looks scratched and damaed just like a proper soldier!
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Attachments

keyArt01.jpg

keyArt06.jpg

keyArt07.jpg

Trying to mimic the style HR Giger did for Alien(1979) 's space jockey. That sculpt looks so great with the decayed surface and bony color.
Had a great time sculpting this creature with the new sculptures function in zbrush, and boy figuring out how to texture this guy was a big fat challenge for a texture noob like myself. Oh, if somehow you find this creature’s neck looks uncomfortably resembling something. You are right lol
scifiGiraffeKey.jpg
sciFiGiraffe_Full.jpg
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