Wow Selwy. THanks a lot.
I’m huge fan of your work since ever. Thank you very much, really.
Wow Selwy. THanks a lot.
I’m huge fan of your work since ever. Thank you very much, really.
WOW! Brilliant works!! Love those hairs!! All the characters turned out Awesome
Cheers Reza. You-re very king =D.
The year isn’t over. we still have time for one more model.
Here it comes a version of mine of Tracer from overwatch. Still Wip but it is good enough for post.
ohhh man! your models are awesome! I love the way you sculpt the hair. What is your method of sculpting the hair ?
Hi everyone.
Just to have some fun, i decided to make a very quick model of Chun-Li based on a concept art of Morry.
I spend 2 days from zero, modeling and rendering her and i’m very proud of it, hehe.
See you next time =).
<small ng-if=“project.published_at” style=“box-sizing: border-box; font-size: 11.9px; color: rgb(187, 187, 187); font-family: “open sans”, “helvetica neue”, Helvetica, Arial, sans-serif; letter-spacing: 0.21px; background-color: rgb(34, 34, 34);”>Posted an hour ago
Wow, very sexy. Amazing job!
That was a great piece of concept art by Morry.
Your likeness is very good.
Thans Nebular and Wyatt. You are great =D
got dammit this is outstanding what you use to render her
Thanks a lot Stephon.
You are awesome bro =D
Excellent recreation! the render is very sharp as well.
Thanks for your kindness Captkiro =D.
Here it comes some more shots of Chun-Li
Looks Amazing! so sharp and Brilliant piece!
Simple. Lovely. More!
Thank you soo much Reza-lowpoly and Totyo. I’m really glad that you liked it
…muscled adaptation!
Nice muscle definitions.
Hi everyone. You good?
This days i’m starting some new project that include to make some pieces as fast as i can. Usually in a weekend.
So, yesterday i made me own version of Azog, this one is acctualy based in one of the official concept art of the movie but without scars and with a different armour.
I spend only one day on him and made it all in Zbrush, modelling, fur and rendering. I’m very proud of the result and hope that i can keeping this pace of modelling.
See ya.