ZBrushCentral

Bilbo Baggins

Wow Selwy. THanks a lot.

I’m huge fan of your work since ever. Thank you very much, really.

WOW! Brilliant works!! Love those hairs!! All the characters turned out Awesome

Cheers Reza. You-re very king =D.

The year isn’t over. we still have time for one more model.
Here it comes a version of mine of Tracer from overwatch. Still Wip but it is good enough for post.

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ohhh man! your models are awesome! I love the way you sculpt the hair. What is your method of sculpting the hair ?

Hi everyone.
Just to have some fun, i decided to make a very quick model of Chun-Li based on a concept art of Morry.
I spend 2 days from zero, modeling and rendering her and i’m very proud of it, hehe.
See you next time =).

<small ng-if=“project.published_at” style=“box-sizing: border-box; font-size: 11.9px; color: rgb(187, 187, 187); font-family: “open sans”, “helvetica neue”, Helvetica, Arial, sans-serif; letter-spacing: 0.21px; background-color: rgb(34, 34, 34);”>Posted an hour ago

Chun_li_render.jpg

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Chun_li_render.jpg

Wow, very sexy. Amazing job!

That was a great piece of concept art by Morry.
Your likeness is very good.

Thans Nebular and Wyatt. You are great =D

got dammit this is outstanding what you use to render her

Thanks a lot Stephon.

You are awesome bro =D

Excellent recreation! the render is very sharp as well.

Thanks for your kindness Captkiro =D.

Here it comes some more shots of Chun-Li

chun_li_01.jpgchun_li_02.jpg

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chun_li_01.jpg

chun_li_02.jpg

Looks Amazing! so sharp and Brilliant piece!

Simple. Lovely. More! :slight_smile:

Thank you soo much Reza-lowpoly and Totyo. I’m really glad that you liked it

…muscled adaptation! :sunglasses:

Nice muscle definitions.

Hi everyone. You good?

This days i’m starting some new project that include to make some pieces as fast as i can. Usually in a weekend.

So, yesterday i made me own version of Azog, this one is acctualy based in one of the official concept art of the movie but without scars and with a different armour.

I spend only one day on him and made it all in Zbrush, modelling, fur and rendering. I’m very proud of the result and hope that i can keeping this pace of modelling.

See ya.

Azog_render_low.jpgazog_02_low.jpgorc_01.jpg

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Azog_render_low.jpg

azog_02_low.jpg

orc_01.jpg