Hi folks.
I’m tryin’ to figure out the best way to achieve something like this (well, not exactly this… but pretty similar) :
I was thinking about starting with a cylinder and cut lots of holes in it and then refine everything the way I want it… but now, I wonder what’s the best way to rapidly cut holes in a mesh.
… or maybe you guys have an even better idea ?
Thanks for the help.
J.
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