Hi guys
i have one question i play with the BPR render but i had some strange problem :
Bug #1 The bug is that the shadow affects the lightning (the rim light isn't visble) witch makes the lighning unreal that dosn't make sence?Is there a way I can make the light affect the shadows like in the real world?
Bug #2 the other bug also is that the ligts from the back effect the model on the front of face of the model but the problem comes when I turn the shadows of the backlights to avoid the light places on the front of the model, when I enable the shadows of the back lights (the rim lights) to avoid the light places on the front face of the model I get this wired shadow effect
hope all this make sens :))
render without shadows
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I really like the BPR the AO and the sss and woud really like to remove those problems that i was saing above to continue enjoing the new zbrush
Thanks :)
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