ZBrushCentral

Best Preview render ?

Hi guys

     i have one question i play with the BPR render but i had some strange problem :
     
     Bug #1 The bug is that the shadow affects the lightning (the rim light isn't visble) witch makes the lighning unreal that dosn't make sence?Is there a way I can make the light affect the shadows like in the real world?
     
      Bug #2 the other bug also is that the ligts from the back effect the model on the front of face of the model but the problem comes when I turn the shadows of the backlights to avoid the light places on the front of the model,  when I enable the shadows of the back lights (the rim lights) to avoid the light places on the front face of the model I get this wired shadow effect
     
     
     hope all this make sens :))
   
  
  
  
     render without shadows 
     [![1.jpg|852x819](upload://w9xsYTiNqF7fbOVHlP3XizSDNNr.jpeg)]![img1.jpg|1157x720](upload://aQRBjHODBPLLQabbgDwdFiyx85R.jpeg)

I really like the BPR the AO and the sss and woud really like to remove those problems that i was saing above to continue enjoing the new zbrush

     Thanks :)

Attachments

2.jpg

3.jpg

Hey Pstchoart,

I’ve been banging my head against the exact same problem for the last few nights; very ugly results and I can’t seem to find any happy medium in the values either.

So much for not having to come out of ZB; it’s back to comping in PS…

Still, musn’t complain, I’m enjoying most of the rest of ZB4 :smiley:

I guessing we’ll have a 4.2 sometime in the near future :wink:

Up! Someone from support to give an answer?