ZBrushCentral

bend geometry

Hi

I need to bend a Tool, a 3D mesh.
I would like to bend it just a part

image done in maya

I try to make a soft mask, and use a transpose or bend deformation to bend it, but it does no work.

have any idea how to do that?

Thanks you

masking and soft bend will work. The location of your model is important though as all deformers are done from world center. Try using s.pivot and c.pivot (found in transform).