Salut à tous !
single thread = 8.9519
multi thread = 5.011963
speed increase = 44%
Mac OS X version 10.4.8
Power Mac 2 x 3 Ghz Dual-Core Intel Xeon
Ram 4 Go 667 MHz DDR2 FB-DIMM
Video Card ATI Radeon X1900 XT
Salut à tous !
single thread = 8.9519
multi thread = 5.011963
speed increase = 44%
Mac OS X version 10.4.8
Power Mac 2 x 3 Ghz Dual-Core Intel Xeon
Ram 4 Go 667 MHz DDR2 FB-DIMM
Video Card ATI Radeon X1900 XT
Breaking the 3 barrier single- 4,091
multi -2,679
34,5% increase
omg! - this is amazing
Since the x64 version of ZB2 is out here the benchmark done on a (old) HP8200 with Windows XP x64 - Professional (5.2.3790) SP1
Prozessor: Intel(R) Xeon(TM) CPU 3.40GHz
L2 Cache: 2.048 KB
NVIDIA Quadro FX 3400
In the afternoon i'll test it on the DELL490!
Here the benchmark for Dell 490: 2.66GHzXeon5160,Raid1-WD10k, 8g, FX4500, XP64Pro:
Not too bad for the money.
Cheers
kel
.
P4 3.0Ghz HT
1 Gig dual DDR
ATI X700 pro
Vista 64bit
ZBrush 64bit
Single 8.228
Multi 7.191
Increase of 12.5%
If lower is better then I am quite happy with my numbers. My machine is old by most standards. BTW I found that the 64bit version of ZB loads and unloads so much quicker on Vista64 than it did on XP pro 32bit.
single 8.872
multi 5.641
36.4% speed increase
Athlon 64X2 4400
4GB ram
Does ZBrush only use 2 threads ?, i guess so cause task manager shows about a 50% useage when doing the test, if so, its a pitty but i’m happy with a 32% increase rather than none
My scores are approx - Single 8
Multi 5
Reuben
Yup. Two it is. Till the 15th. Then things will change.
Lemo
I just ran the Benchmark test, and WOW!!! The speed increase from ZB 2.0 to ZB 3.0 on the same system is awesome! It has more than doubled!!! Awesome!!!
Or the measurement itself has changed…
Actually I just ran through some quick subD tests and I’m hitting close to 9 million polys. Thats about double what I could do in ZB 2.0
Single=4.922999
Multi =3.953999
Increase of 19.6%
P4 Dual Core 3.2 Ghz WINXP
Nice.
I did start running into some subD issues when I tried to go to the next level…but ZB did not crash. I tried the HD geometry thing though and just after it said preparing 43.1 million poly model, it crashed. I’ve only been playing for about 10 minutes though.
The first time i tried HD, it crashed too , but as i used exactly the same steps as in the wiki described, it worked then.
I coul’d go up to 130M HD polys, but had first to wait 1-2 minutes as i coul’d draw a stroke, it’s nice but i’l think i go no further than 40-70M.
Make Sure the Mem Settings ar good, and do not use a too high MaxPolyperMeshDraw settings, because HD tries to display then so much.
At 9 million polygons, sculpting speed is remarkable.
But undo takes like 30 seconds
I am really glad I took a 4 day weekend…
sigle 12.882
multi 12.658
17%
AMD 2600+ 1.83G 512RAM
I think that’s why I crashed the HD Geometry. I ramped the max poly mesh to 50! I was trying to break it.
Howdy.
Mac Pro
2 Dual Core 3Ghz Xeons
4 GB RAM
Z2 results:
single: 4.4
multi: 2.9
Chomping at the bit to throw down on Z3 when I get the email.
Ian
Single: 5.548096
Multi: 3.521973
AMD Athlon 4200 64 X2
Win XP
I am runnignVista 64bit
When I installed ZB3 it put it in the Program Files (x86) which means Vista thinks that the install is only 32 bit. I hope there is a plan to release a 64bit version. I know it made a huge difference when I got ZB2 64bit.
Anyone else using 64bit have any idea on whether it 32bit or not?
Dual XEON 3.8 GHZ 2MB L2 - Windows XP - 4 GB RAM
ZBrush3
Single = 4.29
Multi = 2.25
Util = 47%
ZBrush2
Single = 6.50
Multi = 4.39
Util = 32%
Seems like Z3 likes multi-processors much more than Z2. Good news!