ZBrushCentral

Ben Grimm

The Thing. Had great fun on this sculpt. Dynamesh made it really easy to sculpt the basic form in about three hours.

Light cap has been a blast getting dramatic lighting.

Surface detail was generated with a three gradated alphas.

The DamStandard brush has become one of my favorite brushes.

Enjoy!

Cheers!

Attachments

grimm alpha-006.jpg

Totally enjoying your take on The Thing:+1:, and yeah Dynamesh is the truth:D! lol

Dynamesh makes short work of things like fingers and toes. I love the quality of the topology just using Dynamesh. It really helped on this work to stay at a low mesh size for limbs before moving on to a subdivision level that allows the surface details.

Most of the sculpt was done below 200K polys.

The full mesh ended up just a bit a above 2 million polys.

Thanks for the compliment!
Cheers!:smiley:

Added a few things to this and changed the Lightcap.