ZBrushCentral

beginning a sketchbook

hey there.

further work on the scene… some more meat! :evil:
it will be small so it doesn’t have to look perfect.
like it is it could work i think…

[fleisch1.jpg](javascript:zb_insimg(‘148112’,‘gullasch.jpg’,1,0))

Attachments

gullasch.jpg

Its coming together "nicely" ;) ... for some reason Im not hungry anymore!

Awesome new posts Wethand! love the sketches too! :+1:

hey there :slight_smile:

 @ moni: guten hunger! ;) 
 
 @ etcher: many thanks man! i am happy if someone likes my work... 
 
 here is my final. i think i could improve some things but i don't want to experiment with the shaders anymore... dof is postwork with a z-depth channel. 
 
 and i found out a whole new technique for texturing for me. the compose-map in 3ds max is just AWESOME!!! 
 i used it alot on the skirt and the handshoes. the blood is just painted as a black-white image in zbrush and used in 3ds max as a mask. i then used it in different slots (diffuse, spec, gloss and bump) to get believable blood. 
 
 i love this technique. combined with map-channels there are endless possibilities. 
 
 C&C is more than welcome...
 
 [![thumbnail.jpg|100x76](upload://eiLbRguVbda1IGMJ26Q955QgLqT.jpeg)](javascript:zb_insimg('148361','closeup.jpg',1,0))

Attachments

closeup.jpg

final_forum.jpg

I like it! The whoke feel seems foreign.

P.S. to moderators: here’s your family friendly content now :wink:

could hav been better with claws…

[Zoidberg-Why.gif](javascript:zb_insimg(‘148354’,‘Zoidberg-Why.gif’,1,0)).

hey there,

thanks for the replys.

i think the hands fit him well…

a little bit sad about the fact, eugen doesn’t get the attention he deserves… :frowning: