ZBrushCentral

Been a while...

I haven’t posted on here in some time because of other projects, but here’s something I whipped up quickly and wanted to use to test out Substance Painter. Started using this program about a week ago and it’s insanely powerful. Robot modeled in Zbrush, retopo’ed in Topogun, UVed in Maya and textured in Substance. It’s 3,350 tris, still needs arms, but I’m making it for a VR project so I’m still making sure they’ll translate well in first person.

Attachments

RoboRender_5_2.jpg

RoboRender_6_2.jpg

RoboRender_7_2.jpg

RoboRender_8_2.jpg

RoboRender_9_2.jpg

I like it! It looks kind of like Warhammer 40k space marine Terminator armor, but made for a Ninja Turtle.

Haha wow, that never occurred to me while I was modeling it but that’s a pretty spot on description. Thanks Spyndel!