ZBrushCentral

Beatrice

Hello everyone! It’s been a while since I last posted something, I kept myself quite busy with this character. My first time doing a full character and trying out Xgen. Inspired by a couple of 15th century breastplates I have seen in a museum.

Software:
Photoshop/Illustrator: Concepts and floral pattern designs
Maya/ZBrush: modeling and sculpting.
Marvelous Designer: clothing.
Substance (hard surfaces) and Mari ( face and hands ): texturing.
Xgen for the groom and Arnold for rendering.

Plus the awesome textures from TexturingXYZ and Quixel. The repeating pattern on the cloth at the back is from textures.com, I liked it more than the design I made so I just used that one instead.

Hope you like it.

Full Body renders:


Head renders:

Clay renders and wireframe:

Zbrush screenshots:

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