Head Base is Modeled in Maya and detailed in ZBrush.
I Used ZBrush Fibermesh for hairs.
Goggles are separately rendered in Maya (Mental Ray).
Overall goal of this project is to learn Fibermesh and Nanomesh in ZBrush.
hope you like it guys…
More High res Images here: https://www.artstation.com/artwork/zRLQZ