I’ve been getting strange banding and artifacts when I render displacements in maya 2009 mental ray. I’m not sure if this is some resolution issue…(its a 4096 map?)…how it’s being rendered in zbrush? or what’s going on.
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I’ve been getting strange banding and artifacts when I render displacements in maya 2009 mental ray. I’m not sure if this is some resolution issue…(its a 4096 map?)…how it’s being rendered in zbrush? or what’s going on.
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tested the same rendering in 3Delight. Same banding issue, so must be something to do with how it’s generated in zbrush, not maya or mentalray.
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