Hello.
I’m loving ZBrush, it’s really an impressive tool. And this forum seems to be super friendly which seems to be getting rare nowadays, so all in all it’s all good. 
Now, I’ve got an environment I’m working on, it’s consists of several chunks which are all sub tools in my document. When I do a best render, I get the lovely occlusion. Can I bake that occlusion into the polypaint textures after I’ve textured the pieces, then export those as maps?
Also, AUV/GUV and PUV, which would you say is the best for space saving, i.e. smaller final image?
Regards, E.