Hi
started a new character to have some rest from my girl wip
but i’ll get back to girl though 
the idea is he is a guy from hell but lives in a modern world among us 
i’m going to make a full body, texture, rig and try some new stuff with this guy.
hope to get some help along the way 
criticsm and comments are very appreciated
tell me what do you think








) it looks similar to what happens when im sculpting a model and the loops of the underlying mesh structure are too close together so when you sub-divide and begin modeling, the mesh does unpredictable things and won’t smooth properly.