Hey All, Im having a problem Unwrapping my object in Zbrush and dont know why it is doing what it is. Im new to Zbrush but know what a decent UV should look like and the result im getting is not usable in any way. in pic 1 you see the objec t with no UV’s as i deleted them to make sure there was no conflict somehow. the second shows what the Uv’s look like when i go to UV’s and Morph to view the UV. As you can see the polygons are way out in relation and proportion to each other but mainly not even in view on the UV map like they are stacked on one another. any thought or recommendations ?
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