ZBrushCentral

Autoreload texture

If I save a file in PS that I have previously imported in Zbrush, how do I get it to automatically reload, or for that matter reload without having to import the file once more. I’m getting tired to have multiple copies of the same file in the “Texture” window.

Another thing that bothers me is that, the Tool/Texture Map does not reload if you flip the texture. You have to scroll down and select the same texture one more time…

Does anyone know of any secret button that I have not been able to find or anything that can help me with this issue???

There is no auto-reload for textures.

I also have the same problem. I have been using zapplink, modifying the texture in photoshop, then re-import the texture. And I usually end up have 1x slots. Which the texture window blocks most of the screen when I compare the difference between the textures. Eventually, I end up closing and re-opening zbrush. I wish zbrush could be modified a bit to this case.

In the Texture pallet click the little R button to reset and get rid of textures you aren’t using.

thanks~ I will do that later on:+1:

If it’s a texture you want available every time you start ZBrush, put it in the ZBrush 4\ZStartup\Textures folder. Up to 25 such items can go there.

Alternatively you can put it in the ZBrush 4\ZTextures folder. Then you can use the Textures tab in LightBox to view the thumbnails of that folder’s contents and load the one you want.

Also, if the texture is applied in the Tool>Texture Map menu, it will be saved as part of the Tool. (Tool>Save As for the ZTL format or File>Save for the ZProject (ZPR) format.) Then it will automatically load and be applied when you load your tool or project. It won’t clutter the Texture palette either (unless you then use the Tool>Texture Map>Clone button to copy it into the Texture palette).

Regarding why flipping the texture doesn’t affect the Tool>Texture Map menu, it’s because that menu contains an instance of the texture rather than the original. Changes in the Texture palette affect the original, but won’t affect any instances of it that are actually applied to the tool. This allows you to try out various effects without committing to anything until you’re ready.