Hey guys,
I’ve tried deformation > relax at just “1”, but it makes cavities (nostrils, ears) become very stepped looking.
Thanks for any help!
Hey guys,
I’ve tried deformation > relax at just “1”, but it makes cavities (nostrils, ears) become very stepped looking.
Thanks for any help!
http://www.pixologic.com/docs/index.php/Remeshing#The_Remesh_All_button_and_its_optionsRemesh then project all tool:Subtool:ReMesh all
Thanks Jawa, that’s the thing I was after! “ReMesh” is indeed a little shorter! haha xD
Would be nice if we could mask off certain areas and only have non-masked areas remesh, while it clones the masked area exactly.
Edit: I just discovered the “Equalize Surface Area” button. That from the description seems to do what I want (which adds horrible triangles)…But Zbrush crashes every time I try it on anything more detailed than the defaultSphere with some tweaks to stretch the mesh.