ZBrushCentral

Audrey Hepburn

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.




33 Likes

Wonderful! :+1:

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This is really really good.
Incredible likeness, hair, skin. Well done!

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That is absolutly astonishing. Well done. Incredible. It could be an actual photo-shoot and I’d believe it.
I’d love to know more about how you did the eyes? Not just the eyeballs themselves, although they are so expressive and full of life, but the sculpting of the whole eye area is so subtle and, well, totally lifelike.
Superb!

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Beautiful!

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Stunning!
Jaime

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Beautiful work! :+1: :heart_eyes: :+1:

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谢谢!太棒了!向你学习!

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Lovely

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Simply incredible.

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Beautiful work as always!

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She’s one my favourite all-time women from hollywood’s ‘golden age’; alongside Marylin and a few others.

Weird, given she’s far from physically flawless, but I suppose once you add-in the personality, superstar mystique and that x-factor present in all of the public figures we’re unable to help but look at :thinking:

Also, little flaws aside she’s got that overall pixie-esque appeal.

Gorgeous model and render, too :thinking:

So beautiful, congratulations, it is very awesome