For several weeks now I’ve been learning about Mapping, Texturing, and The ZBrush to Maya Pipeline. During this process I’ve created some new models - Aliens…
I need to learn how to create some eyes for these characters… I was messing around with ZProject today and have a good idea of how to go about it now - or least a good direction…
This first model I made for my Girlfriend - “A way to include her so I’ll be able to spend more time learning ZBrush.” Oh I’m making something for you sweetheart… Yeah right, Anyway…
I created a displacement map and a bump map for this guy and was able to bring him into Maya for the first time - with the detail… Joyous moment. This photo was rendered in ZBrush and than adjusted the hue/sat in PhotoShop.
I just started learning Maya and ZBrush in October and have huge respect for all of you here that can use the pipelines into other 3D Packages - Bunch of Dedicated Smart Mo-Fo’s you are!..
[attach=90156]CharacterStrip4_edited.jpg[/attach]