ZBrushCentral

Atlantis critter

I used zbrush for sculpting, Maya for retopology and rendering, Mari/Zbrush for painting the scales and Substance painter for texturing.
I hope you like it.


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Looks amazing @vlad74 :clap: both sculpt and textures, as well as render!
Jaime

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Thank you very Jaime! Appreciate it! Haven’t posted for a long, long time. Zbrush still rocking - user since V 1.5 :slight_smile:

very interesting creature, well done :metal:

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@kiarash.tamizkar Thanks a lot! You have very cool stuff too. :ok_hand:

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:cowboy_hat_face: :metal: tnx mate

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