ZBrushCentral

Athidi's Scetchbook

I realy like the last one, good work! :+1:

i agree, last one looks very nice.

Beautiful work buddy…absolutely love the zbrush render.
twist those hands so that they face inwards…the wrists didnt have articulation points to do the old Jurassic park dangly hand pose.

Reptail eggs are not dry and cracked. You make them like they are discovered now, after millions of years but when those creatures were alive eggs were like those of today. Apart of that - nest suppose to protect eggs not expose them. Apart of that I like it :wink:

thanks for all the replies and hard facts =) they will come in handy as i keep moving forward with completing this model… Im going over to retopo and texturing :slight_smile:

im very psyked to see Avatar… So i did a little sculpting on a male bust I had… It ended up like this by the end of the day…
I used the few reference pictures I could find of a female Na’vi and started to sculpt… its a early wip, specialy the hair… :stuck_out_tongue: it was fun though…
cant wait for the movie…

[avatar_byste_04.jpg](javascript:zb_insimg(‘171658’,‘avatar_byste_04.jpg’,1,0))

here is a little better picture

[avatar_byste_05.jpg](javascript:zb_insimg(‘171668’,‘avatar_byste_05.jpg’,1,0))

a last screen… and a timelapse video :slight_smile:

http://www.youtube.com/watch?v=8Z9O-9_49S0

[avatar_byste.jpg]

Cool times lapse, fast and efficient process. I like ur clean up stage the most, May I ask you wat brush did you use for cleanning smoothing up after laydown all claytube brush, it seems really clean and non destructive, not like shift - smooth brush or is it?

it is smooth brush… what I do is that I take medium sized strong smooth brush… and go over areas… not everything… but forinstance lips, eyes, so on and I follow the skin in a way…

cool, thanks for the tip, I am so pumped waiting for the show too.

a scetch I did today… and a youtube video of some detailing, transposing, fog, and rendering… :slight_smile:

did it without a concept… it shows… I know… :stuck_out_tongue:

[flymonster01.jpg](javascript:zb_insimg(‘172181’,‘flymonster02.jpg’,1,0))

Attachments

flymonster02.jpg

hi.

one more I did before I went on christmas vacation… merry xmas all! :slight_smile:

and a Timelapse on youtube

[orc_byste_04.jpg](javascript:zb_insimg(‘172766’,‘orc_byste_04.jpg’,1,0))

I like the orc :+1:
Merry Xmas to you to :slight_smile:

You have some awesome stuff here!! Keep up the great work!

trying to work myeself a little closer to realism. also have a body on her, therefor the low poly ears… if I divide I got 7 million poly on the whole girl :stuck_out_tongue: så im going to have to retopo…

[rea_head_01.jpg](javascript:zb_insimg(‘174246’,‘rea_head_01.jpg’,1,0))

It looks to me that there’s something wrong with the base of her neck, and the ears look too big, other than that she’s looking great! Can’t wait to see the rest of the body!

you are getting closer. I feel neck is bit longer. Its better if you consider some anatomy books for ref:D. waiting for more updates

Thanks guys… I know there was some issues with the previous head…

I have taken time to fix up the neck.
The ears have been resized, some changes to the jaw, a little to the lips and the brows…

also started sculpting on the body… Im not quite satisfied, so im not going to show it here yet…

but I have started on the hands though.

[rea_head_04.jpg]rea_head_06.jpg

Excellent sketchbook…Inspiring…:+1: