It’s coming out really well at this point.
I love that design on the upper half of the character. I really like the silhouette and shapes of the breathing apparatus thing.
Maybe some heavier looking boots to balance a bit the mass of the upper part?
hi guys thanx a lot !!
did some more work on the head. pushed the volume and proportions.
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Mouth/lip/chin are looks really good
hey buddy !!
this is fantastic …
keep it coming …
i realy liked all the apparatus !!
and also liked the mouth n chin part …
looking forward for more
cheers !!
looking good mate. yeh I like mouth, you can feel the weight of it. what material are you using?
Hey guys thanks a lot for all the comments,
LeoAMD- Thanx mate.I am using the standard metal 05 shader which was present in 3.1 but is missing in 3.5.
sanketpro3d- Thanks Bud!!
Dman3d- Thanks!
Here is the wip for the textures. last whole night i spend in making the lores model unwrapping and then baking the maps using xnormals (it works like a charm). Textures are still a big work in progress will keep on improving till i am not satisfied.
[](javascript:zb_insimg(‘196346’,‘MetroGuy.jpg’,1,0))
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nice work ashish…
very cool sculpt + design + awesome work!
wow he needs some heavy duty equipment just to get his lungs to breathe. Is he really dangerous? Very vulnerable I’d say. maybe he is a clever, scheming character who uses his mind rather than physical strength. Decent model, though the proportions aren’t as per the ideal 7.5 or 8 heads tall figure.
Thanks a lot everybody for liking my effort. I agree that the proportions were a little of so worked on them…here is the progress…will spend some more time on the texture then will start the weapon and finish this piece up quickly as i got another char in my mind after this one
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](javascript:zb_insimg(‘196393’,‘1.jpg’,1,0))Cool - this is what I meant when I said “looking forward to seeing it finished” - next time I will be more careful and say “looking forward to final renders” - cool concept and model :).
hey Ashish! long time dude.
I think it´s great this sketchbook shows you made great progress
Last one maybe eyes a bit smaller (big eyes look innofensive and sorta cute) and maybe work on those trousers a bit more…
look forward to more!
Albert
Looks great. This might have been mentioned, the folds in the clothing could use some more love and attention.
Curtj5: Thanks Man.
DDS: Hey Albert how r u doin bro? Yeah long time indeed. Thanks a lot for liking my stuff man, i really appreciate. Learned a lot while working with you. Still gyming or not??
hosch: Thanks. You are doing some great work on the char you are developing man.Keep it up.
Here are the final Shots for the char.Will be starting a new one soon.
[](javascript:zb_insimg(‘196851’,‘B.jpg’,1,0))
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this is luking too gud man … wrinkles are luking prominent now …
gud impressive job !!
Thanks Sanket!!
here are the renders with a lighter background(just for you sanket )
[](javascript:zb_insimg(‘196883’,‘B.jpg’,1,0))
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hehe … thanks buddy … m glad !
this was anyways luking great … now its lukin greater …
i hope u are going to take out even more kickass renders soon ! hehe…
gud job buddy !!!
awesome work…gr8 render…
I’ve had that same concept in my “to sculpt” folder for a while. The artist’s name is Bjorn Hurri. Your color map is looking really nice. Well done