ZBrushCentral

Art Skill?

Hehe…You beat me too it, I had this prepared lastnight :

Dear Havran and Mukkinese I wish you a joyfull christmas(sic)
and a happy new year(sic). I hope you enjoy my present.
Yours Sincerely,
Kircho

[SnHnSn.jpg]

:lol:finally the lines of communication are open; a picture says a thousand words:lol:

Happy Boxing Day!

this doesn’t seem as eloquent as your last few posts.

LOL! I’ve been enjoying my Christmas and will continue to enjoy the rest of the holidays (indeed, the rest of my life), thank you Kircho, I wish you the same.

Do you really think what has been said here is evil?

Yes I really - jus so its clear - really, really - think that what you have said here is evil. Anything against life, against man - man as he should be - is evil.

Kircho

Let’s please keep the discussion civil and on the topic of the original post. If outbursts and finger-pointing continue, we’ll have to start deleting posts. (Which is something we really, really hate so please don’t force us into it. ;))

…something we really, really hate so…
Hehe…Ok we are definently off topic - but - uncivil and unruly, never :smiley:

Oh how confused I am right now! :frowning:

I just wanted to know if drawing skill, as far as pencil/pen on a peice of paper and how well I could draw, would effect my 3D art. I have looked into some things, and realized many high end 3D artists draw there pictures from two views, and upload it onto their computer, and import it into maya/3DS Max/zbrush, and use it as reference.

This leads me to a new question, where will I get my reference from if I can’t draw my own reference, and, is it easy to, let’s say sculp the face I have in my mind without a drawing as reference to mold points to in 3DS Max or Maya (the two programs I plan on using to start models, and use zbrush to detail)?

Thanks, Dan (First time I am using real name! lol)

Well, you can use photo-reference or even another artists work - just for practice (though I would stress -just for practice, try and respect another artists copyright). There are many sources of non-copyrighted photo-reference online try Googling for some.

As others have suggested, putting some time in learning how to draw, wouldn’t be wasted effort. This doesn’t mean that you have to take that skill to a photo-realiastic level, many artists are ‘cartoonists’ some are ‘photo-realists’ most fall somewhere in-between these extremes. In fact I would suggest starting your modeling with simple cartoon-like images.

As you become more and more comfortable with the medium you can add levels of detail until you find what suits you.

Not all 3D artists draw their images from two views and load them as reference, I’m sure many start from simple concept sketches/doodle and others (who are confident with the medium) will, on occasion, just dive straight in and ‘doodle’ in 3D.

Don’t forget you can save anything you do in Zbrush as an image and use that as reference for further refining your ideas - don’t think everything you do is ‘all or nothing’. Treat Zbrush like any other medium, you can play around with as many ideas as you like before commiting to one. Save the elements of your work that you like and discard what you don’t like.

I for one am glad this thread got back on track, and hope that Moweddp found some useful advice here.

But of course I would not object to separate philosophical threads that focused on other particular issues, as long as people took care to discuss ideas and not get personal.

It’s clear that some of us may have such different worldviews that we have a difficult time understanding each other at present, and perhaps might never understand each other, but vive la différence

And there might be cases where something is obvious to someone, but they might have some difficulty expressing it to other people, exactly because it seems so self-evident to oneself.

But maybe after some discussion, we might find out that we actually agree about some things more than we first expected, although we express them differently … and in areas where we don’t agree, we might still learn something from each other.

Please let Moweddp have this thread for his questions – if anyone feels like responding to this post or raising other topics, I believe a new thread would be appropriate.

I just wanted to know if drawing skill, as far as pencil/pen on a peice of paper and how well I could draw, would effect my 3D art. I have looked into some things, and realized many high end 3D artists draw there pictures from two views, and upload it onto their computer, and import it into maya/3DS Max/zbrush, and use it as reference

Dan, some artists here work like that with 2d images for reference. Not all and not all on every project. That is just one way to do it…

FouadB posted yesterday I believe a work in progress…and he appeared to have a reference pic in the background. If you are needing exact scale and stuff a reference pic might be the answer you need.

For me personally, I have always drawn…working with zbrush enhanced my drawings a good bit in my opinion…(I still have a long ways to go though but that is ok). I don’t think you ever max out your personal potentional in any medium…you always get better over time, but I don’t think I will ever truly be totally happy with anything I do, no matter whether I progress or not…and that to me is a healthy thing.

Practice does not necessarily make you perfect but you will get better, and better and better etc…by practicing.

Have fun and don’t make work out of what should be a labor of love. And when working in other mediums, I always think in terms of how I would accomplish a said task in Zbrush…and alot of the techniques for me translate well into those other areas.

Fun thread:+1:

Ron
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