ZBrushCentral

Argh! Too dumb to figure out the XYZ-Flip for export to Maya - FIXED!!!

Hello!

I have a logical lack or so… I can’t find out how to flip the model that it’s right in Maya.

I think I tried every combination.

Heres the result…

flip_1.jpg

Any ideas?

EDIT: Solved it… stupid coordinates :lol:
For those who wants to know. I had turned on FlipXYZ without SwitchYZ. :confused:

Attachments

flip_2.jpg