ZBrushCentral

Architecture in ZBrush: What about this?

I’m trying to modeling an extra-detailed corinthian column in my other thread, and this is the complete building where I want to add that column.
In this model, columns are very low-poly. New brushes (planar, trim, polish,etc) are useful for this type of “architectural” meshes. A quick render with two low-poly statues:

Attachments

Temple-ZBrush.jpg

nice clean work !! :+1:small_orange_diamond:+1:

Test for the frieze, with custom alpha:

Frieze.jpg

It’s useful for bump mapping.