hi so i was painting skin in my bust sculpt and when i applied a new mat.(toy plastic) to the eye sockets and went back to painting i noticed something wierd at the back of the head
as you can see in the image, the eye socket and some of the backpart of the heads is receiving more color when i paint over them and when i paint a new mat over them(fill object), it just wont apply.
although painting the mat manually over the head is fine,
but when i change the material, the white part also changes. looks like the material doesnt get recorded same as when painting mat in the new skulpt, when changing the material, the sculpts paint automatically changes to the active material u want to paint
also the material in the nose part is locked and cant be changed.
i tried clearing the mask but it doesnt have any effect either.
lastly the areas other than the white part and the nose is fine.
is it a bug or i just missed something.
also no polygroups assigned and the automasking is off.
sorry for my bad grammar.
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