Hi!
I’ve some problem with applying a disp map to a modell in ZB.
I’ve exported both 16 and 32 bit disp map from a modell and now I want to reapply them onto it but ZB can’t load .tifs so I tried to open them with PS and save them out as .psd, but it looks nothing like the original tif…it’s kinda checkered and when I apply it to the modell it makes it…kinda spiky…
whats the problem with it?
how can I save it correctly?
I did everithing as it is decribed in the online documentation so the problem must be with the converting to psd process…
nvm…figured it out
PS converted it to RGB automatically and I had to convert it back to grayscale